

“So if you think it’s P2W don’t buy it,” wrote Smedley on Reddit. Smedley disagreed that players have been misled, pointing at the “Welcome to Early Access” post on the H1Z1 website. When the Daily Dot asked Sony Online Entertainment for comment, the company directed us toward a comment Smedley published Thursday on Reddit. What was not disclosed, however, is that these airdrops could be purchased. The developers had, in fact, disclosed the existence of airdrops as a game mechanic in H1Z1 as far back as August 2014. You can’t buy ammo, can’t buy guns, you can’t get them out of a crate, there’s zero way. In fact, in a livestream on Twitch that was posted to YouTube on Monday, H1Z1 developer Adam Clegg explicitly states “There’s no way you can get ammo any other way. This was expected to be the same sort of world presented by H1Z1. Romero’s classic zombie movies and The Walking Dead. Other people hunting for the same resources can be even deadlier than the zombies, which is precisely the conundrum presented by George A. Scarcity of weapons, ammunition, and other supplies is a driving force behind how DayZ plays out. H1Z1 is an open-world, resource-scarce, massively multiplayer zombie apocalypse game that bears more than a passing resemblance to indie sensation DayZ. Players were upset because they felt the presence of these airdrops clashes directly with information shared by game developers only days prior to the beginning of H1Z1’s Early Access period. Sony Online Entertainment president John Smedley announced Friday that players complaining about supply airdrops purchased via microtransactions in H1Z1 may request refunds for purchasing early access to the game.

Some customers who purchased Early Access to zombie MMO H1Z1 on Steam discovered a different kind of horror than what they expected to find.
